Cricket terms explained

New to cricket, or playing Last Over with someone who is? These are the words you are most likely to hear, in plain English.

The basics

Over
Six legal deliveries bowled in a row by one bowler. The last over of a limited-overs innings is often the most dramatic part of a match.
Delivery or ball
One attempt by the bowler to send the ball towards the batter.
Innings
One team's turn to bat.
Pitch
The strip of hard ground, 22 yards long, in the middle of the field where most of the action happens.
Crease
The white lines near each set of stumps. The batter stands here to face the ball.
Wicket
The three stumps and two bails at each end of the pitch. "Taking a wicket" also means getting a batter out.

Scoring

Run
The basic unit of score. Batters usually earn runs by running between the two ends of the pitch.
Boundary
The rope around the edge of the field, and also a shot that reaches it.
Four
A shot that reaches the boundary after touching the ground. It scores four runs without any running.
Six
A shot that clears the boundary without touching the ground. It scores six runs, the most from one normal hit.
Dot ball
A delivery from which no runs are scored, shown as a dot on a scorecard. Last Over shows it as 0.
Run chase
When the team batting second tries to pass the score set by the other team.
Target
The score the chasing team needs. In Last Over, the target is always 12.

Bowling

Yorker
A ball aimed to land right at the batter's feet. It is hard to hit and common at the end of an innings.
Bouncer
A short, fast ball that rises towards the batter's chest or head.
Full toss
A ball that reaches the batter without bouncing, usually easier to hit.
Run-up
The bowler's approach before releasing the ball. In Last Over, this is your moment to get ready.

Batting

Timing
Meeting the ball at just the right moment, so that it travels far without much effort. It is the one skill Last Over tests.
Follow-through
The way the bat keeps moving after it hits the ball.
Sweet spot
The part of the bat that sends the ball furthest. The bright centre of the timing bar plays the same role in the game.

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